Lose Calm
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
A lifetime of discipline forsaken in a moment of rage.
Illustrated by Jason A. Engle
· Dragons of Tarkir (DTK)
Lose Calm
#147 · Common · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2015-02-25 : Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
2015-02-25 : Lose Calm can target any creature, including one that’s untapped or one you already control.
Comments
Under Construction