EVENTIDE

Deity of Scars

Deity of Scars

Gottheit der Narben

{B/G}{B/G}{B/G}{B/G}{B/G}


Kreatur — Geist, Avatar


Verursacht Trampelschaden Die Gottheit der Narben kommt mit zwei -1/-1-Marken ins Spiel. {B/G}, entferne eine -1/-1-Marke von der Gottheit der Narben: Regeneriere die Gottheit der Narben.


„Ihre Haut zerkratzt Schwerter." —Die Parabeln der Seherin


7 / 7


Illustrated by Steve Prescott

· Eventide (EVE)


Deity of Scars


#118 · Rare · German · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2008-08-01 : Deity of Scars’s ability causes it to have more toughness when you activate the ability (as a result of losing a -1/-1 counter) and then puts a regeneration shield on it when the ability resolves. If you activate the ability in advance of Deity of Scars being dealt 5 damage, for example, Deity of Scars will be 6/6 before the damage is dealt to it. It won’t use the regeneration shield unless it’s dealt more damage that turn.

2008-08-01 : Removing a -1/-1 counter from Deity of Scars is a cost of activating its activated ability. You can’t activate the ability if there are no -1/-1 counters on Deity of Scars.

2008-08-01 : You can pay {B/G} and remove a -1/-1 counter to activate the ability any time you want. Deity of Scars doesn’t need to be in danger of being destroyed.

Comments

Under Construction