EVENTIDE

Duergar Mine-Captain

Duergar Mine-Captain

Capitaine de mine duergar

{R/W}


Créature : nain et soldat


{R/W}, {Q} : Les créatures attaquantes gagnent +1/+0 jusqu'à la fin du tour. ({Q} est le symbole de dégagement.)


Les duergars sont des ouvriers prodigieux dotés d'une longue mémoire. Certains suivent encore les ordres qui leur ont été donnés il y a des décennies, voire des siècles.


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Illustrated by Matt Cavotta

· Eventide (EVE)


Duergar Mine-Captain


#138 · Uncommon · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2008-08-01 : If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.

2008-08-01 : The “summoning sickness” rule applies to {Q}. If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability. Ignore this rule if the creature also has haste.

2008-08-01 : This ability affects only creatures that are attacking at the time it resolves. It won’t affect creatures that attack later in the turn.

2008-08-01 : When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)

Comments

Under Construction