Champion de la crypte
Créature : zombie
Double initiative Quand le Champion de la crypte arrive sur le champ de bataille, chaque joueur met sur le champ de bataille depuis son cimetière une carte de créature avec un coût converti de mana inférieur ou égal à 3. Quand le Champion de la crypte arrive sur le champ de bataille, sacrifiez-le à moins que n'ait été dépensé pour le lancer.
2 / 2
Illustrated by Pete Venters
· RNA Guild Kit (GK2)
Crypt Champion
#53 · Uncommon · French · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2006-05-01 : If this enters the battlefield in a way other than announcing it as a spell, then the appropriate mana can’t have been paid, and you’ll have to sacrifice it.
2006-05-01 : The first triggered ability isn’t targeted, so the creature cards aren’t chosen until the ability resolves. Each player chooses which creature card from their own graveyard to return. If a player doesn’t have an applicable creature card, that player does nothing. If a player does have any applicable cards, that player must return one to the battlefield.
Comments
Under Construction