Etrata, a Silenciadora
Criatura Lendária — Vampiro Assassino
Etrata, a Silenciadora, não pode ser bloqueada. Toda vez que Etrata causar dano de combate a um jogador, exile a criatura alvo que aquele jogador controla e coloque um marcador de golpe naquele card. Aquele jogador perde o jogo se for dono de três ou mais cards exilados com marcadores de golpe. O dono de Etrata embaralha Etrata no próprio grimório.
3 / 5
Illustrated by Bastien L. Deharme
· Guilds of Ravnica (GRN)
Etrata, the Silencer
#170 · Rare · Portuguese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-10-05 : Etrata’s owner shuffles it into their library as the triggered ability resolves, regardless of how many cards are in exile or whether the player loses the game.
2018-10-05 : If Etrata leaves the battlefield while its triggered ability is on the stack, it remains in its new zone and Etrata’s owner shuffles their library.
2018-10-05 : If Etrata’s ability exiles a token creature, it won’t count to determine whether three cards are exiled with hit counters.
2018-10-05 : If the player controls no creatures, Etrata’s ability doesn’t resolve. Etrata remains on the battlefield and its owner doesn’t shuffle their library. The same is true if the target creature is an illegal target when Etrata’s ability tries to resolve.
2018-10-05 : In a Commander game, if Etrata is your commander, you may put it into the command zone as its ability resolves. You’ll still shuffle your library.
Comments
Under Construction