灭口艾庄塔
传奇生物 ~吸血鬼/杀手
灭口艾庄塔不能被阻挡。 每当艾庄塔对任一牌手造成战斗伤害时,放逐目标由该牌手操控的生物并在该牌上放置一个灭口指示物。如果放逐区中由该牌手拥有且上面有灭口指示物的牌有三张或更多,则该牌手输掉这盘游戏。艾庄塔的拥有者将艾庄塔洗入其牌库。
3 / 5
Illustrated by Bastien L. Deharme
· Guilds of Ravnica (GRN)
Etrata, the Silencer
#170 · Rare · Simplified Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-10-05 : Etrata’s owner shuffles it into their library as the triggered ability resolves, regardless of how many cards are in exile or whether the player loses the game.
2018-10-05 : If Etrata leaves the battlefield while its triggered ability is on the stack, it remains in its new zone and Etrata’s owner shuffles their library.
2018-10-05 : If Etrata’s ability exiles a token creature, it won’t count to determine whether three cards are exiled with hit counters.
2018-10-05 : If the player controls no creatures, Etrata’s ability doesn’t resolve. Etrata remains on the battlefield and its owner doesn’t shuffle their library. The same is true if the target creature is an illegal target when Etrata’s ability tries to resolve.
2018-10-05 : In a Commander game, if Etrata is your commander, you may put it into the command zone as its ability resolves. You’ll still shuffle your library.
Comments
Under Construction