GATECRASH

Urban Evolution

Urban Evolution

Evoluzione Urbana


Stregoneria


Pesca tre carte. Puoi giocare una terra addizionale in questo turno.


Poiché i Simic lasciavano sempre più krasis sperimentali in libertà, questi avevano bisogno di nuovi habitat, sempre ai danni degli abitanti del posto.


Illustrated by Eytan Zana

· Gatecrash (GTC)


Urban Evolution


#204 · Uncommon · Italian · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2018-12-07 : If you somehow manage to cast Urban Evolution when it's not your turn, you'll draw three cards when it resolves, but you won't be able to play a land that turn.

2018-12-07 : The effects of multiple Urban Evolutions in the same turn are cumulative. They're also cumulative with other effects that let you play additional lands, such as the one from Explore.

2018-12-07 : Urban Evolution's effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. In particular, you don't get to play a land as Urban Evolution resolves; Urban Evolution fully resolves first and you draw three cards, perhaps including a land you'll play later.

Comments

Under Construction