Sanidade Corroída
Encantamento — Aura Maldição
Encantar jogador No início de cada etapa final, o jogador encantado coloca os X cards do topo do grimório dele no próprio cemitério, sendo X o número de cards colocado naquele cemitério de qualquer lugar neste turno.
As bandagens mais apertadas são as primeiras a se desfazer.
Illustrated by Ryan Alexander Lee
· Hour of Devastation (HOU)
Fraying Sanity
#35 · Rare · Portuguese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2017-07-14 : Fraying Sanity’s triggered ability counts the number of cards that were put into the enchanted player’s graveyard during the turn, even if Fraying Sanity wasn’t on the battlefield at the time those cards were put there, and even if those cards have left that graveyard.
2017-07-14 : The value of X is determined only as Fraying Sanity’s triggered ability resolves. For example, if three Fraying Sanity Auras are attached to one player who had four cards put into their graveyard this turn, X will be four for the first ability to resolve, eight for the second, and sixteen for the third.
Comments
Under Construction