WILDS OF ELDRAINE: ENCHANTING TALES

Fraying Sanity

Fraying Sanity

Lucidité effilochée


Enchantement : aura et malédiction


Enchanter : joueur Au début de chaque étape de fin, le joueur enchanté meule X cartes, X étant le nombre de cartes mises dans son cimetière d'où qu'elles viennent ce tour-ci.


« J'ai vu mon esprit s'étirer comme du fil sur un métier à tisser, Vers un destin immortel, il se déformait et s'entortillait. » —*Les anicroches d'un voyageur*


Illustrated by Meel Tamphanon

· Wilds of Eldraine: Enchanting Tales (WOT)


Fraying Sanity


#19 · Rare · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2017-07-14 : Fraying Sanity’s triggered ability counts the number of cards that were put into the enchanted player’s graveyard during the turn, even if Fraying Sanity wasn’t on the battlefield at the time those cards were put there, and even if those cards have left that graveyard.

2017-07-14 : The value of X is determined only as Fraying Sanity’s triggered ability resolves. For example, if three Fraying Sanity Auras are attached to one player who had four cards put into their graveyard this turn, X will be four for the first ability to resolve, eight for the second, and sixteen for the third.

Comments

Under Construction