JUMPSTART 2022

Attended Healer

Attended Healer

従者つきの癒し手


クリーチャー — コー・クレリック


あなたが各ターン内で初めてライフを得るたび、白の1/1の猫・クリーチャー・トークン1体を生成する。 :これでないクレリック1体を対象とする。ターン終了時まで、それは絆魂を得る。


「古い遺跡のどんなものよりも、私の猫が神聖とは何かを教えてくれた。」


2 / 3


Illustrated by Wisnu Tan

· Jumpstart 2022 (J22)


Attended Healer


#152 · Uncommon · Japanese · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-09-25 : An ability that triggers whenever you gain life “for the first time each turn” won’t trigger if you gain life during a turn before the permanent with that ability is on the battlefield, even if you gain life again later in the turn.

2020-09-25 : An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.

2020-09-25 : Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

2020-09-25 : If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.

2020-09-25 : In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.

2020-09-25 : Multiple instances of lifelink on the same creature are redundant.

Comments

Under Construction