照护治疗师
生物 ~寇族/僧侣
每当你每回合首度获得生命时,派出一个1/1白色的猫衍生生物。 :另一个目标僧侣获得系命异能直到回合结束。
「我身旁这些猫教会我有关圣物的事情,比某些古老遗迹还要多。」
2 / 3
Illustrated by Wisnu Tan
· Jumpstart 2022 (J22)
Attended Healer
#152 · Uncommon · Simplified Chinese · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-09-25 : An ability that triggers whenever you gain life “for the first time each turn” won’t trigger if you gain life during a turn before the permanent with that ability is on the battlefield, even if you gain life again later in the turn.
2020-09-25 : An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.
2020-09-25 : Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
2020-09-25 : If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
2020-09-25 : In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.
2020-09-25 : Multiple instances of lifelink on the same creature are redundant.
Comments
Under Construction