JUMPSTART 2022

Marauding Blight-Priest

Marauding Blight-Priest

略奪する破戒僧


クリーチャー — 吸血鬼・クレリック


あなたがライフを得るたび、各対戦相手はそれぞれ1点のライフを失う。


「吸血鬼には神などいない。長年従ってきた血の長は死んだ。残っているのは、馴染み深い破壊と死。それで十分。」


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Illustrated by Caio Monteiro

· Jumpstart 2022 (J22)


Marauding Blight-Priest


#439 · Common · Japanese · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-09-25 : An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.

2020-09-25 : Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

2020-09-25 : If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.

2020-09-25 : In a Two-Headed Giant game, Marauding Blight-Priest’s ability causes the opposing team to lose 2 life.

2020-09-25 : In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.

Comments

Under Construction