Seelen-Stein
Verzauberung
Immer wenn ein Spieler eine Karte aus seiner Hand abwirft, kannst du bezahlen. Falls du dies tust, bringe einen 1/1 weißen Geist-Spielstein mit Flugfähigkeit ins Spiel.
Er markiert die Grenze zwischen dem Diesseits und dem Jenseits.
Illustrated by Gary Ruddell
· Judgment (JUD)
Spirit Cairn
#26 · Uncommon · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-12-07 : If a player discards a card during their cleanup step due to having too many cards in hand, any appropriate abilities that trigger on discarding that card (such as Spirit Cairn’s ability) trigger. If this happens, those triggered abilities are put onto the stack and players receive priority in that cleanup step to cast spells or activate abilities (normally, no players may take actions during a cleanup step). Another cleanup step is created following that one.
2018-12-07 : You can’t pay {W} multiple times to create more than one token each time you resolve Spirit Cairn’s triggered ability.
Comments
Under Construction