Elektrostatischer Prügler
Artefaktkreatur — Konstrukt
Wenn der Elektrostatische Prügler ins Spiel kommt, erhältst du {E}{E}{E} (drei Energiemarken). Bezahle {E}{E}{E}: Der Elektrostatische Prügler erhält +X/+X bis zum Ende des Zuges, wobei X gleich seiner Stärke ist.
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Illustrated by Slawomir Maniak
· Kaladesh (KLD)
Electrostatic Pummeler
#210 · Rare · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2016-09-20 : The value of X is determined as Electrostatic Pummeler's last ability resolves.
2017-02-09 : Energy counters are a kind of counter that a player may have. They're not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
2017-02-09 : Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can't give you energy counters.
2017-02-09 : If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2017-02-09 : Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.
2017-02-09 : You can't pay more energy counters than you have.
2017-02-09 : {E} is the energy symbol. It represents one energy counter.
2017-07-14 : If this creature's power is negative as its ability resolves, X is considered to be 0. (This is a change from previous rulings.)
Comments
Under Construction