KALADESH

Electrostatic Pummeler

Electrostatic Pummeler

靜電猛擊手


神器生物~組構體


當靜電猛擊手進戰場時,你得到{E}{E}{E}(三個能量指示物)。 支付{E}{E}{E}:靜電猛擊手得+X/+X直到回合結束,X為其力量。


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Illustrated by Slawomir Maniak

· Kaladesh (KLD)


Electrostatic Pummeler


#210 · Rare · Traditional Chinese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2016-09-20 : The value of X is determined as Electrostatic Pummeler's last ability resolves.

2017-02-09 : Energy counters are a kind of counter that a player may have. They're not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)

2017-02-09 : Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can't give you energy counters.

2017-02-09 : If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

2017-02-09 : Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.

2017-02-09 : You can't pay more energy counters than you have.

2017-02-09 : {E} is the energy symbol. It represents one energy counter.

2017-07-14 : If this creature's power is negative as its ability resolves, X is considered to be 0. (This is a change from previous rulings.)

Comments

Under Construction