Pacto de Sangue
Encantamento
Toda vez que você ganha pontos de vida, o oponente alvo perde uma quantidade equivalente de pontos de vida.
"Eles tentaram perfurar seu coração com um Punhal de Morgul, que continua na ferida. Se tivessem conseguido, você teria se tornado como eles, apenas mais fraco e sob o comando deles." — Gandalf
Illustrated by Joseph Meehan
· Tales of Middle-earth Commander (LTC)
Sanguine Bond
#208 · Rare · Portuguese · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2009-10-01 : Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.
2021-03-19 : Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
2021-03-19 : If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.
2021-03-19 : If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.
Comments
Under Construction