THE LORD OF THE RINGS: TALES OF MIDDLE-EARTH

Andúril, Flame of the West

Andúril, Flame of the West

Andúril, Flamme de L'Ouest


Artefact légendaire : équipement


La créature équipée gagne +3/+1. À chaque fois que la créature équipée attaque, créez, engagés, deux jetons de créature 1/1 blanche Esprit avec le vol. Si cette créature est légendaire, à la place créez deux de ces jetons, engagés et attaquants. Équipement


Illustrated by Irvin Rodriguez

· The Lord of the Rings: Tales of Middle-earth (LTR)


Andúril, Flame of the West


#375 · Mythic · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2023-06-16 : If Andúril is equipped to a creature an opponent controls, Andúril's controller will create two tapped Spirit tokens each time that creature attacks. Even if that creature is legendary, the Spirits would not enter the battlefield attacking.

2023-06-16 : If the equipped creature is legendary, Andúril's controller chooses which player, planeswalker, or battle the Spirit tokens are attacking. Each Spirit token can enter attacking a different player, planeswalker, or battle, and they don't need to be the same player, planeswalker, or battle that the equipped creature is attacking.

Comments

Under Construction