Andúril, Fiamma dell'Ovest
Artefatto Leggendario — Equipaggiamento
La creatura equipaggiata prende +3/+1. Ogniqualvolta la creatura equipaggiata attacca, crea due pedine creatura Spirito 1/1 bianche con volare TAPpate. Se quella creatura è leggendaria, crea invece due di quelle pedine TAPpate e attaccanti. Equipaggiare
Illustrated by Irvin Rodriguez
· The Lord of the Rings: Tales of Middle-earth (LTR)
Andúril, Flame of the West
#236 · Mythic · Italian · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2023-06-16 : If Andúril is equipped to a creature an opponent controls, Andúril's controller will create two tapped Spirit tokens each time that creature attacks. Even if that creature is legendary, the Spirits would not enter the battlefield attacking.
2023-06-16 : If the equipped creature is legendary, Andúril's controller chooses which player, planeswalker, or battle the Spirit tokens are attacking. Each Spirit token can enter attacking a different player, planeswalker, or battle, and they don't need to be the same player, planeswalker, or battle that the equipped creature is attacking.
Comments
Under Construction