Uralte Hydra
Kreatur — Hydra
Die Uralte Hydra kommt mit X +1/+1-Marken ins Spiel. Verdoppele zu Beginn deines Versorgungssegments die Anzahl der +1/+1-Marken auf der Uralten Hydra. Die Uralte Hydra verursacht Trampelschaden, solange zehn oder mehr +1/+1-Marken auf ihr liegen.
Illustrated by Aleksi Briclot
· Magic 2012 (M12)
Primordial Hydra
#189 · Mythic · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2011-09-22 : Consider only the number of +1/+1 counters on Primordial Hydra when determining if it has trample, not its power and toughness. For example, a Primordial Hydra with six +1/+1 counters on it that’s been the target of Titanic Growth (giving it +4/+4) would not have trample.
Comments
Under Construction