MAGIC 2013

Worldfire

Worldfire

Worldfire


Sorcery


Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.


Even the smallest spark may set a world ablaze.


Illustrated by Izzy

· Magic 2013 (M13)


Worldfire


#158 · Mythic · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2012-07-01 : If your life total is greater than 1 when Worldfire resolves, the change in life total will count as life loss. Other effects that interact with life loss will interact with this effect accordingly.

2012-07-01 : These actions are performed in order, but no triggered abilities resolve in between them and no player may cast spells or activate abilities in between them. This means that if a permanent’s ability triggers on a player losing life, that permanent will be exiled first and won’t be on the battlefield when your life total becomes 1. Leaves-the-battlefield triggers won’t resolve until you’re done resolving Worldfire entirely.

2012-07-01 : Worldfire won’t be exiled. It will go to your graveyard as the final part of its resolution.

Comments

Under Construction