MAGIC 2014

Artificer's Hex

Artificer's Hex

神器师邪术


结界~灵气


结附于武具在你的维持开始时,若所结附的武具装备在某生物上,则消灭该生物。


「有些宝藏不值得寻找,更遑论窃取。」~戴克费登


Illustrated by Franz Vohwinkel

· Magic 2014 (M14)


Artificer's Hex


#85 · Uncommon · Simplified Chinese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2013-07-01 : In some rare cases, the creature the enchanted Equipment is attached to as the ability resolves isn’t the same one as the one it was attached to when it triggered. In such a case, the creature the Equipment is attached to when the ability resolves is destroyed.

2013-07-01 : Players can’t pay an Equipment’s equip cost to unattach that Equipment to stop Artificer’s Hex from destroying a creature.

2013-07-01 : The ability checks to see if the enchanted Equipment is attached to a creature as your upkeep begins. If it’s not, the ability won’t trigger at all. If it is, the ability will check again as it tries to resolve. If the enchanted Equipment isn’t attached to a creature at that time, the ability won’t do anything.

2013-07-01 : This ability triggers at the beginning of the upkeep of the controller of Artificer’s Hex, not the upkeep of the controller of the enchanted Equipment or the creature that Equipment is attached to.

Comments

Under Construction