MYTHIC EDITION

Ral, Izzet Viceroy

Ral, Izzet Viceroy

Ral, Izzet Viceroy


Legendary Planeswalker — Ral


+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. −3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. −8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."


Loyalty: 5


Illustrated by Daniel Ljunggren

· Mythic Edition (MED)


Ral, Izzet Viceroy


#GR5 · Mythic · English · Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2018-10-05 : If any exiled cards you own are face down, they have no characteristics. If they’re normally instants or sorceries, they won’t be counted for Ral’s second ability.

2018-10-05 : If the target permanent or player becomes an illegal target for the triggered ability of Ral’s emblem, the ability doesn’t resolve. You don’t draw two cards.

2018-10-05 : If you have only one card in your library, Ral’s first ability puts it into your hand. Nothing is put into your graveyard.

2018-10-05 : The emblem created by Ral’s last ability is colorless. The damage it deals is from a colorless source.

2018-10-05 : The triggered ability of Ral’s emblem resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

Comments

Under Construction