MARCH OF THE MACHINE

Drana and Linvala

Drana and Linvala

Drana and Linvala


Legendary Creature — Vampire Angel


Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.


3 / 4


Illustrated by Raluca Marinescu

· March of the Machine (MOM)


Drana and Linvala


#222 · Rare · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2023-04-14 : Drana and Linvala gains only activated abilities. It doesn’t gain triggered abilities or static abilities. Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities; they have colons in their reminder texts.

2023-04-14 : If an activated ability references the creature that has it by name, treat Drana and Linvala’s version of that ability as though it referenced Drana and Linvala by name instead. For example, if an opponent controls Onakke Javelineer, Drana and Linvala has the ability “{T}: Drana and Linvala deals 2 damage to target player or battle.”

2023-04-14 : If multiple players control a Drana and Linvala, exactly what abilities each of them has can get complex, based on what order they entered the battlefield. However, as none of those abilities can be activated, we won’t waste a lot of your time getting into it.

2023-04-14 : Once an ability has been activated, it doesn’t matter if Drana and Linvala loses that ability because the opposing creature with that ability leaves the battlefield (or, more optimistically, you gain control of it).

Comments

Under Construction