Drana e Linvala
Criatura Lendária — Vampiro Anjo
Voar, vigilância As habilidades ativadas das criaturas que seus oponentes controlam não podem ser ativadas. Drana e Linvala tem todas as habilidades ativadas de todas as criaturas que seus oponentes controlam. Você pode gastar mana como se fosse de qualquer cor para ativar aquelas habilidades.
3 / 4
Illustrated by Anato Finnstark
· March of the Machine (MOM)
Drana and Linvala
#305 · Rare · Portuguese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2023-04-14 : Drana and Linvala gains only activated abilities. It doesn’t gain triggered abilities or static abilities. Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities; they have colons in their reminder texts.
2023-04-14 : If an activated ability references the creature that has it by name, treat Drana and Linvala’s version of that ability as though it referenced Drana and Linvala by name instead. For example, if an opponent controls Onakke Javelineer, Drana and Linvala has the ability “{T}: Drana and Linvala deals 2 damage to target player or battle.”
2023-04-14 : If multiple players control a Drana and Linvala, exactly what abilities each of them has can get complex, based on what order they entered the battlefield. However, as none of those abilities can be activated, we won’t waste a lot of your time getting into it.
2023-04-14 : Once an ability has been activated, it doesn’t matter if Drana and Linvala loses that ability because the opposing creature with that ability leaves the battlefield (or, more optimistically, you gain control of it).
Comments
Under Construction