NEW PHYREXIA

Batterskull

Batterskull

Таранный Череп


Артефакт — Снаряжение


Живое оружие (Когда это Снаряжение выходит на поле битвы, положите на поле битвы одну фишку существа 0/0 черный Микроб, затем прикрепите к ней это Снаряжение.) Снаряженное существо получает +4/+4 и имеет Бдительность и Цепь жизни. : верните Таранный Череп в руку его владельца. Снарядить


Illustrated by Mark Zug

· New Phyrexia (NPH)


Batterskull


#130 · Mythic · Russian · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-08-07 : If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.

2020-08-07 : If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

2020-08-07 : Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.

2020-08-07 : The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

2020-08-07 : The ability to return Batterskull to its owner's hand can be activated only if Batterskull is on the battlefield. If Batterskull is no longer on the battlefield when the ability resolves, Batterskull remains in its new zone and isn't returned to its owner's hand.

Comments

Under Construction