PHYREXIA: ALL WILL BE ONE

Nahiri, the Unforgiving

Nahiri, the Unforgiving

Nahiri, la Spietata

{R/W/P}


Planeswalker Leggendario — Nahiri


Completato ({R/W/P} può essere pagato con , o con 2 punti vita. Se sono stati pagati punti vita, questo planeswalker entra con due segnalini fedeltà in meno.) +1: Fino al tuo prossimo turno, fino a una creatura bersaglio attacca un giocatore in ogni combattimento, se può farlo. +1: Scarta una carta, poi pesca una carta. 0: Esilia una carta creatura o Equipaggiamento bersaglio con valore di mana inferiore alla fedeltà di Nahiri dal tuo cimitero. Crea una pedina che è una copia di quella carta. Quella pedina ha rapidità. Esiliala all'inizio della prossima sottofase finale.


Loyalty: 5


Illustrated by Chase Stone

· Phyrexia: All Will Be One (ONE)


Nahiri, the Unforgiving


#211 · Mythic · Italian · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2023-02-04 : A hybrid Phyrexian mana symbol contributes 1 toward the mana value of a card, even if life is paid for it. Specifically, Nahiri's mana value is always 4.

2023-02-04 : If the creature targeted by the first loyalty ability can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, its controller isn't forced to pay that cost. If they don't, it doesn't have to attack in that case either.

2023-02-04 : Other replacement effects that would change the number of loyalty counters Nahiri enters with will apply as normal.

2023-02-04 : The compleated ability looks only at whether a player chose to pay 2 life for a Phyrexian mana symbol as they were casting the spell. If a player paid life for some other reason while casting the spell, that will not reduce the number of loyalty counters the planeswalker enters the battlefield with.

2023-02-04 : The last loyalty ability will check Nahiri's loyalty as the ability tries to resolve to see if the target is still legal. If it's not, the ability won't resolve and none of its effects will happen. The card won't be exiled and no token will be created.

Comments

Under Construction