Blood Clock
Artifact
At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
In an age of war, time is measured not by sand but by blood.
Illustrated by Keith Garletts
· The List (PLIST)
Blood Clock
#640 · Rare · English · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2005-06-01 : A player who controls no permanents doesn’t need to pay 2 life (although that player can choose to do so).
2005-06-01 : A player with less than 2 life can’t pay 2 life and must return a permanent.
2005-06-01 : The choice of which permanent to return or whether to pay life is made as the triggered ability resolves.
Comments
Under Construction