喧哗祭司
生物 ~鬼怪/祭师
起事(于此生物进战场时,你选择「+1/+1指示物」或「敏捷」异能。它进战场时上面有所选加成。) 每当喧哗祭司攻击时,目标由对手操控的生物本回合不能进行阻挡。
「小鬼怪。大动静。」 ~鲁瑞杂尔
1 / 1
Illustrated by Tomasz Jedruszek
· Ravnica Allegiance (RNA)
Clamor Shaman
#96 · Uncommon · Simplified Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-01-25 : If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
2019-01-25 : If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
2019-01-25 : Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
Comments
Under Construction