喧嘩祭司
生物 ~鬼怪/祭師
起事(於此生物進戰場時,你選擇「+1/+1指示物」或「敏捷」異能。它進戰場時上面有所選加成。) 每當喧嘩祭司攻擊時,目標由對手操控的生物本回合不能進行阻擋。
「小鬼怪。大動靜。」 ~魯瑞雜爾
1 / 1
Illustrated by Tomasz Jedruszek
· Ravnica Allegiance (RNA)
Clamor Shaman
#96 · Uncommon · Traditional Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-01-25 : If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
2019-01-25 : If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
2019-01-25 : Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
Comments
Under Construction