SHADOWMOOR

Glamer Spinners

Glamer Spinners

Glamer Spinners

{W/U}


Creature — Faerie Wizard


Flash Flying When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller.


2 / 4


Illustrated by Jesper Ejsing

· Shadowmoor (SHM)


Glamer Spinners


#141 · Uncommon · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2008-05-01 : When Glamer Spinners enters the battlefield, you target only one permanent: the one that will be losing its Auras. You don’t choose the permanent that will be receiving the Auras until the ability resolves.

2008-05-01 : When the ability resolves, you choose the permanent that will be receiving the Auras. It can’t be the targeted permanent, it must have the same controller as the targeted permanent, and it must be able to be enchanted by all the Auras attached to the targeted permanent. If you can’t choose a permanent that meets all those criteria, the Auras won’t move.

2008-05-01 : You may target a permanent that has no Auras enchanting it.

Comments

Under Construction