SHADOWMOOR

Tattermunge Duo

Tattermunge Duo

Tattermunge Duo

{R/G}


Creature — Goblin Warrior Shaman


Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)


2 / 3


Illustrated by Jesper Ejsing

· Shadowmoor (SHM)


Tattermunge Duo


#218 · Common · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2008-05-01 : An object that’s both of the listed colors will cause both abilities to trigger. You can put them on the stack in either order.

Comments

Under Construction