Hinter den Kulissen
Verzauberung
Kreaturen, die du kontrollierst, haben Schleichen. (Sie können von Kreaturen mit größerer Stärke nicht geblockt werden.) : Kreaturen, die du kontrollierst, erhalten +1/+1 bis zum Ende des Zuges.
Es bringt nichts, Fenster und Türen zu verriegeln, wenn der Feind sich bereits eingeschlichen hat.
Illustrated by David Gaillet
· Shadows over Innistrad (SOI)
Behind the Scenes
#100 · Uncommon · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2016-04-08 : If you cause a creature to have 0 power or less, use the actual value (which may be negative) to determine whether it can block or be blocked. A creature with skulk and 0 or less power most likely won’t be blocked, but it won’t deal combat damage and won’t trigger any abilities that trigger when combat damage is dealt.
2016-04-08 : Skulk matters only as blockers are chosen. Modifying either creature’s power after blockers are chosen won’t cause the attacking creature to become unblocked.
Comments
Under Construction