Main des praetors
Créature : zombie
Infection (Cette créature inflige des blessures aux créatures sous la forme de marqueurs -1/-1 et aux joueurs sous la forme de marqueurs « poison ».) Les autres créatures avec l'infection que vous contrôlez gagnent +1/+1. À chaque fois que vous lancez un sort de créature avec l'infection, le joueur ciblé gagne un marqueur « poison ».
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Illustrated by Izzy
· Scars of Mirrodin (SOM)
Hand of the Praetors
#66 · Rare · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2011-01-01 : A player who has ten or more poison counters loses the game. This is a state-based action.
2011-01-01 : Damage from a source with infect affects planeswalkers normally.
2011-01-01 : Damage from a source with infect is damage in all respects. If the source with infect also has lifelink, damage dealt by that source also causes its controller to gain that much life. Damage from a source with infect can be prevented or redirected. Abilities that trigger on damage being dealt will trigger if a source with infect deals damage, if appropriate.
2011-01-01 : If damage from a source with infect that would be dealt to a player is prevented, that player doesn’t get poison counters. If damage from a source with infect that would be dealt to a creature is prevented, that creature doesn’t get -1/-1 counters.
2011-01-01 : Infect’s effect applies to any damage, not just combat damage.
2011-01-01 : The -1/-1 counters remain on the creature indefinitely. They’re not removed if the creature regenerates or the turn ends.
2011-01-01 : The last ability triggers only if Hand of the Praetors is already on the battlefield at the time you cast a creature spell with infect. Casting Hand of the Praetors itself will not cause its own last ability to trigger.
2011-01-01 : Whenever you cast a creature spell with infect, Hand of the Praetors’s last ability triggers and goes on the stack on top of it. It will resolve before the creature spell does.
Comments
Under Construction