Étude enthousiaste
Éphémère
Une créature ciblée gagne +3/+1 et acquiert le piétinement jusqu'à la fin du tour. Apprenez. (Vous pouvez révéler une carte de leçon que vous possédez en dehors de la partie et la mettre dans votre main, ou vous défausser d'une carte pour piocher une carte.)
« Si la plume est plus forte que l'épée, imagine ce qu'on pourrait faire avec un grimoire géant ! »
Illustrated by Jesper Ejsing
· Strixhaven: School of Mages (STX)
Enthusiastic Study
#99 · Common · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-04-16 : If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.
2021-04-16 : If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
2021-04-16 : If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.
2021-04-16 : If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.
Comments
Under Construction