열정적인 연구
순간마법
생물을 목표로 정한다. 그 생물은 턴종료까지 +3/+1을 받고 돌진을 얻는다. 학습한다. (당신은 게임 밖에서 당신이 소유한 수업 카드 한 장을 공개하고 그 카드를 당신의 손에 넣거나, 카드 한 장을 버린 후 카드 한 장을 뽑을 수 있다.)
"펜이 칼보다 강하다면, 거대한 책으로는 무엇을 할 수 있을지 생각해 봐!"
Illustrated by Jesper Ejsing
· Strixhaven: School of Mages (STX)
Enthusiastic Study
#99 · Common · Korean · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-04-16 : If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.
2021-04-16 : If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
2021-04-16 : If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.
2021-04-16 : If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.
Comments
Under Construction