THEROS

Nessian Asp

Nessian Asp

Nessische Natter


Kreatur — Ophis


Reichweite : Monstrum 4. (Falls diese Kreatur nicht monströs ist, lege vier +1/+1-Marken auf sie und sie wird monströs.)


Nicht die zwei Köpfe solltest du fürchten, sondern die vier Giftzähne.


4 / 5


Illustrated by Alex Horley-Orlandelli

· Theros (THS)


Nessian Asp


#164 · Common · German · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2013-09-15 : An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.

2013-09-15 : Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.

2013-09-15 : Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.

Comments

Under Construction