Vorme Fantasma
Criatura — Espírito Vorme
Vorme Fantasma entra em jogo com quatro marcadores +1/+1 sobre ele. Se algum dano seria causado a Vorme Fantasma, previna aquele dano. Remova um marcador +1/+1 de Vorme Fantasma.
Ele morreu com a floresta, mas ambos ainda permanecem ali de uma forma distorcida.
2 / 0
Illustrated by Alan Pollack
· Time Spiral (TSP)
Phantom Wurm
#211 · Uncommon · Portuguese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-03-19 : If Phantom Wurm is dealt damage by multiple sources at once (most likely because it was blocked by multiple creatures in combat), all of that damage is prevented and you remove only one counter from it.
2021-03-19 : If an effect raises Phantom Wurm’s toughness so that it remains on the battlefield without any +1/+1 counters on it, Phantom Wurm’s ability prevents all damage that would be dealt to it even though you can’t remove a +1/+1 counter from it.
2021-03-19 : If damage that can’t be prevented is be dealt to Phantom Wurm, you still remove a counter even though the damage is dealt.
Comments
Under Construction