Arcane Laboratory
Enchantment
Each player can't cast more than one spell each turn.
It soon became obvious that some experiments were best overseen by fireproof teachers.
Illustrated by Stephen Daniele
· Urza's Saga (USG)
Arcane Laboratory
#60 · Uncommon · English · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2004-10-04 : If a spell is countered, it still counts as the one spell cast.
2004-10-04 : When Arcane Laboratory enters the battlefield, it will look back over the turn to see if any spell was cast before it entered the battlefield. It will notice itself being cast.
2004-10-04 : When it leaves the battlefield, the effect ends and all players are able to cast spells unrestricted again.
Comments
Under Construction