Karn, le grand créateur
Planeswalker légendaire : Karn
Les capacités activées des artefacts que vos adversaires contrôlent ne peuvent pas être activées. +1 : Jusqu'à votre prochain tour, jusqu'à un artefact non-créature ciblé devient une créature-artefact dont la force et l'endurance sont chacune égales à son coût converti de mana. -2 : Vous pouvez choisir une carte d'artefact que vous possédez en dehors de la partie ou en exil, révéler cette carte et la mettre dans votre main.
Loyalty: 5
Illustrated by Wisnu Tan
· War of the Spark (WAR)
Karn, the Great Creator
#1 · Rare · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-05-03 : A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
2019-05-03 : Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text, such as equip. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by Karn.
2019-05-03 : If a permanent has {X} in its mana cost, X is considered to be 0.
2019-05-03 : In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game must come from your sideboard. You may look at your sideboard at any time.
2019-05-03 : Karn’s first ability affects only artifacts on the battlefield. Activated abilities that work in other zones can still be activated.
2019-05-03 : Karn’s last ability can’t get a face-down card in exile, even if you know it’s an artifact card.
Comments
Under Construction