DOCTOR WHO

Start the TARDIS

Start the TARDIS

Démarrer le TARDIS


Rituel


Surveillez 2, puis piochez une carte. Vous pouvez vous transplaner. (Pour surveiller 2, regardez les deux cartes du dessus de votre bibliothèque, puis mettez n'importe quel nombre d'entre elles dans votre cimetière et le reste au-dessus de votre bibliothèque dans n'importe quel ordre.) Relancez (Vous pouvez lancer cette carte depuis votre cimetière en vous défaussant d'une carte en plus de payer ses autres coûts. Puis exilez cette carte.)


Illustrated by Mandy Jurgens

· Doctor Who (WHO)


Start the TARDIS


#56 · Uncommon · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2023-10-13 : A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.

2023-10-13 : If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

2023-10-13 : If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.

2023-10-13 : When casting a spell with jump-start, you must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.

2023-10-13 : You may planeswalk only in games using the Planechase variant. If you are instructed to planeswalk in any other game, nothing happens.

Comments

Under Construction