WILDS OF ELDRAINE

Raging Battle Mouse

Raging Battle Mouse

Raging Battle Mouse


Creature — Mouse


The second spell you cast each turn costs less to cast. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn.


2 / 1


Illustrated by Rudy Siswanto

· Wilds of Eldraine (WOE)


Raging Battle Mouse


#143 · Rare · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2023-09-01 : Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won't get more powerful if more than two permanents entered the battlefield under your control in a turn.

2023-09-01 : Each celebration ability has a different effect.

2023-09-01 : Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn.

2023-09-01 : Raging Battle Mouse can't reduce its own cost, even if it's the second spell you cast in a turn.

2023-09-01 : Raging Battle Mouse's cost-reduction ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that cost.

2023-09-01 : Raging Battle Mouse's cost-reduction ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you pay.

2023-09-01 : Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn.

2023-09-01 : Spells that were cast before Raging Battle Mouse entered the battlefield count. If Raging Battle Mouse was the first spell you cast this turn, the next spell you cast this turn is your second spell.

2023-09-01 : The permanents that entered the battlefield don't need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state.

Comments

Under Construction