ZENDIKAR RISING

Scion of the Swarm

Scion of the Swarm

무리의 자손


생물 — 흡혈귀 성직자


비행 당신이 생명점을 얻을 때마다, 무리의 자손에 +1/+1 카운터 한 개를 올려놓는다.


이제 흡혈귀들은 자신의 운명을 스스로 결정할 수 있는 주인이, 자신의 군대를 스스로 지휘할 수 있는 지휘관이 되었다.


3 / 3


Illustrated by Ekaterina Burmak

· Zendikar Rising (ZNR)


Scion of the Swarm


#121 · Uncommon · Korean · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-09-25 : An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.

2020-09-25 : Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

2020-09-25 : If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.

2020-09-25 : If you gain life at the same time Scion of the Swarm is dealt lethal damage, it dies before its ability can put a +1/+1 counter on it.

2020-09-25 : In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.

Comments

Under Construction