무리의 자손
생물 — 흡혈귀 성직자
비행 당신이 생명점을 얻을 때마다, 무리의 자손에 +1/+1 카운터 한 개를 올려놓는다.
이제 흡혈귀들은 자신의 운명을 스스로 결정할 수 있는 주인이, 자신의 군대를 스스로 지휘할 수 있는 지휘관이 되었다.
3 / 3
Illustrated by Ekaterina Burmak
· Zendikar Rising (ZNR)
Scion of the Swarm
#121 · Uncommon · Korean · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-09-25 : An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.
2020-09-25 : Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
2020-09-25 : If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
2020-09-25 : If you gain life at the same time Scion of the Swarm is dealt lethal damage, it dies before its ability can put a +1/+1 counter on it.
2020-09-25 : In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.
Comments
Under Construction