ZENDIKAR RISING

Scion of the Swarm

Scion of the Swarm

虫群后裔


生物 ~吸血鬼/僧侣


飞行 每当你获得生命时,在虫群后裔上放置一个+1/+1指示物。


如今吸血鬼能够掌控自己的命运,指挥自己的军团。


3 / 3


Illustrated by Ekaterina Burmak

· Zendikar Rising (ZNR)


Scion of the Swarm


#121 · Uncommon · Simplified Chinese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-09-25 : An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.

2020-09-25 : Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

2020-09-25 : If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.

2020-09-25 : If you gain life at the same time Scion of the Swarm is dealt lethal damage, it dies before its ability can put a +1/+1 counter on it.

2020-09-25 : In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.

Comments

Under Construction