ZENDIKAR RISING

Malakir Blood-Priest

Malakir Blood-Priest

马拉奇血僧


生物 ~吸血鬼/僧侣


当马拉奇血僧进战场时,每位对手各失去X点生命,且你获得X点生命,X为你冒险团中的生物数量。(冒险团由僧侣、浪客、战士和法术师组成,每种类别至多只计入一个。)


「从你的血管流向我的。」


2 / 1


Illustrated by Scott Murphy

· Zendikar Rising (ZNR)


Malakir Blood-Priest


#110 · Common · Simplified Chinese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-09-25 : An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.

2020-09-25 : If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.

2020-09-25 : If an ability of a creature counts the number of creatures in your party, that number is counted as the ability resolves. If that creature is still on the battlefield when the ability resolves, it'll be counted if appropriate.

2020-09-25 : In a Two-Headed Giant game, Malakir Blood-Priest's ability causes the opposing team to lose twice X life and you to gain X life.

2020-09-25 : To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.

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