DOUBLE MASTERS 2022

Fiery Justice

Fiery Justice

焦熱の裁き


ソーサリー


クリーチャーやプレインズウォーカーやプレイヤーのうち望む数と対戦相手1人を対象とし、その前者に5点分をあなたの望むように割り振る。焦熱の裁きはその前者にその割り振った点数のダメージを与える。その後者のプレイヤーは5点のライフを得る。


反逆者たちは強情なラロールを殺すために城を突破しようとして失敗した時、偽りの王を始末するためにより内在的な手段を用いることとなった。


Illustrated by Mathias Kollros

· Double Masters 2022 (2X2)


Fiery Justice


#495 · Rare · Japanese · Etched


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2017-03-14 : If some (but not all) of the targets become illegal, the original division of damage still applies, but no damage is dealt to illegal targets. If all targets become illegal, including the target opponent for the life-gaining effect, Fiery Justice doesn’t resolve. If each target for the damage-dealing effect becomes illegal while the target for the life-gaining effect remains legal, that player gains 5 life even though no damage is dealt.

2017-03-14 : The target opponent for the life-gaining effect may also be a target for the damage-dealing effect. If this happens and the damage brings that player’s life total to 0 or less, the life-gaining effect will raise their life total above 0 again before the player would lose the game.

2017-03-14 : You choose how many targets Fiery Justice has and how the damage is divided as you cast it. Each target for its damage-dealing effect must receive at least 1 damage.

Comments

Under Construction