Final Fortune
Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Want all, lose all. —Zhalfirin aphorism
Illustrated by D. Alexander Gregory
· Classic Sixth Edition (6ED)
Final Fortune
#175 · Rare · English · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2004-10-04 : If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved.
2004-10-04 : If you end up skipping the extra turn that is gained, you do not lose the game.
Comments
Under Construction