SEVENTH EDITION

Final Fortune

Final Fortune

Final Fortune


Instant


Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.


A reward is worthless if you aren't around to enjoy it.


Illustrated by Greg Hildebrandt & Tim Hildebrandt

· Seventh Edition (7ED)


Final Fortune


#182 · Rare · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2004-10-04 : If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved.

2004-10-04 : If you end up skipping the extra turn that is gained, you do not lose the game.

Comments

Under Construction