Final Fortune
Instant
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Illustrated by D. Alexander Gregory
· Classic Sixth Edition (6ED)
Final Fortune
#175 · Rare · Simplified Chinese · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2004-10-04 : If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved.
2004-10-04 : If you end up skipping the extra turn that is gained, you do not lose the game.
Comments
Under Construction