CLASSIC SIXTH EDITION

Final Fortune

Final Fortune

Final Fortune


Instant


Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.


Illustrated by D. Alexander Gregory

· Classic Sixth Edition (6ED)


Final Fortune


#175 · Rare · Simplified Chinese · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2004-10-04 : If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved.

2004-10-04 : If you end up skipping the extra turn that is gained, you do not lose the game.

Comments

Under Construction