Biotronische Kavallerie
Kreatur — Elf, Krieger
Verursacht Trampelschaden Rebellion — Die Biotronische Kavallerie kommt mit zwei +1/+1-Marken ins Spiel, falls in diesem Zug eine bleibende Karte unter deiner Kontrolle das Spiel verlassen hat.
„Ich verlange nicht, dass du zahm bist. Ich verlange nur, dass du treu bist." —Rishkar, Peema-Renegat
4 / 4
Illustrated by Svetlin Velinov
· Aether Revolt (AER)
Lifecraft Cavalry
#113 · Common · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2017-02-09 : Energy counters aren’t permanents. Paying {E} won’t satisfy a revolt ability.
2017-02-09 : Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don’t apply multiple times if more than one permanent you controlled left the battlefield. They don’t check whether the permanent that left the battlefield is still in the zone it moved to.
2017-02-09 : Revolt abilities don’t care why the permanent left the battlefield, who caused it to move, or where it moved to. They’re equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
2017-02-09 : Tokens that leave the battlefield will satisfy a revolt ability.
Comments
Under Construction