Patrulla de Makindi
Criatura — Caballero humano aliado
Alianza — Siempre que la Patrulla de Makindi u otro Aliado entre al campo de batalla bajo tu control, las criaturas que controlas ganan la habilidad de vigilancia hasta el final del turno.
Sobre su noble montura, percibe cada forma en el horizonte, cada olor en el aire, cada temblor de la tierra.
2 / 3
Illustrated by David Palumbo
· Battle for Zendikar (BFZ)
Makindi Patrol
#39 · Common · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2015-08-25 : If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
2015-08-25 : Vigilance matters only as attackers are declared. Giving a creature vigilance after that point won’t untap it, even if it’s attacking.
2015-08-25 : When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
Comments
Under Construction